It’s also good to see that Turtle Rock has put some consideration into maintaining the balance of PvP play as new monsters are added to the game.One of the most annoying things about about paid DLC in multiplayer games is how it segregates players. This is still a damn sight better and cheaper for consumers than the old practice of having everyone in a party need to pay for DLC. Where many games are now leaning on seasonal battle passes to stuff games with cosmetics while keeping maps and new weapons free, that’s not really something that a predominantly PvE game like Back 4 Blood can really adopt. This is generally good news for Back 4 Blood, and a sensible business model for Turtle Rock to adopt. ADDITIONALLY, ALL PVP PLAYERS HAVE ACCESS TO THE SAME CARDS AT THE START OF EACH MATCH, REGARDLESS OF WHETHER THOSE PLAYERS HAVE PURCHASED CONTENT DROPS OR NOT.Īlright! Alright! But please keep it down. PLAYERS WHO DON’T BUY THE CONTENT DROPS CAN EARN NEW PLAYABLE CHARACTERS AND RIDDEN IN PVP, FOR FREE, THROUGH PROGRESSION. IN PVP, EVERYONE WHO BOUGHT BACK 4 BLOOD CAN GET ACCESS TO ALL ADDITIONAL PVP CONTENT, EVEN WITHOUT PURCHASING CONTENT DROPS. IN PVE, IF YOUR PARTY LEADER OWNS A PAID CONTENT DROP, YOU WILL BE ABLE TO PLAY THAT CONTENT WITH THEM - INCLUDING MAPS, GAMEPLAY AND CAMPAIGN.
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